THE NEW SPANISH VIDEO GAME PRODUCER Gammick Entertainment S.L. announces its
launch as a video game production company. The company, founded in
April 2007, seeks to establish itself as the most important
international producer in Spain.
Gammick aims
to oversee and nurture the productions of international video game
development companies. The initiative responds to the needs, both
financial and organisational, of the growing Spanish video game sector.
The production company is based in Barcelona and is supported by one
of the top five communications groups in the world, confirming the
commitment of Gammick to work with both development teams and
international publishers. The team includes specialists with up to
fifteen years' experience in video game development, production and
international distribution.
“The Gammick vision is to create a video game production brand that
brings together Spanish and international development enterprises
emphasising accessible gameplay and attractiveness to casual players,”
says Sergio Rincón, managing director of Gammick Entertainment S.L.
“It’s a really exciting challenge for us to create playable concepts
that are easy to export and communicate, with fun and profitability as
our basic premises.”
Gammick will focus on video game production for PCs, new generation
consoles and portables, in particular for Nintendo DS. Its first
project for PC is Shadows of War, the real-time strategy (RTS) game
developed by Legend Studios set in the period just before the Second
World War, due for international launch in the 4th quarter of 2007.
Gammick has an exclusive production deal for Nintendo DS with the Spanish company Abylight and its own creative studio in Barcelona, Gammick Studios.
Gammick currently has three projects in production and development for
Nintendo DS, the first of which, Smasher Z, will come out in 2008.
Gammick starts out with solid backing, extensive know-how and
attractive production projects that confirm its potential. The twin
premises of fun and profitability underline the company’s commitment to
produce titles that are easy to play, direct and immediately satisfying
for the player and are a sure success for the publisher. |